Export to World aims to ‘steal’ items from walled economies of simulated scarcity, seeking to ironically comment on the design and production of commodities in virtual universes.
We export objects into the real world by transforming them into life-size papercraft models leading to paper representations of digital representations of real objects, bearing all the flaws that copying entails.
The true collision of worlds, however, occurs in photos. The exported items have a bizarre, almost manipulated appearance. We tend to attribute this to the loop they have passed through – from real object to virtual representation back to real object.
In collaboration with Linda Kostowski





